coaching
the swarm - a guide to teaching formations and positional 'sense'.
my thanks go to
Soccer-Coach-L for this material
Most teams (and new
coaches) are thrown into games after just a few practices - well before
the coach has had any real chance to teach the players anything. Thus, new
coaches often feel intense pressure to "perform" and may take early losses
personally. This is silly - and it is important to address this issue with
the parents and players at the start of the season. The first few games
simply show the skills (if any), which the kids had been taught by any
prior coaches - and show their natural athletic talent (if any).
So, the last thing
on the mind of a new coach should be concern about early wins. Instead,
the focus properly should be on long-term skill development. When this
happens, the wins have a way of coming to the most skilled team on the
field. Aha, but how does a new coach who knows nothing about soccer get
these kids trained and organized, so that they will be the most skilled?
The first thing is to use the natural instincts of the players to your
best advantage, while working on improving those instincts/skills.
If young children
are put onto a field with a soccer ball, divided into teams, and just told
to use their feet to kick the ball into the goal of the opponent, they
will instinctively play "swarm ball" (or "magnet ball" or take the
"beehive approach to soccer"). Why? Because they all like to be together
and to stay where the action is.
Is the swarm a "bad"
thing? Not really. The swarm actually tends to be very effective at
shutting down attacks by an opponent - at least until the opponent has
learned to spread out on its attacks and has developed the skill to
accurately pass the ball to open players. Kids adjust automatically as the
swarm becomes less effective, so the size of the swarm becomes smaller
over time - even without coaching intervention. In the meantime, there is
no harm whatsoever in swarming an opponent when it gets the ball, if the
opponent does not have the skill/sense to use the available field space to
move the ball around your players.
Thus, the trick is
to get your players to learn to spread out on attacks, and to learn to
make quick passes to get rid of the ball before they can be swarmed.
Simple keepaway games are one of the best tools available to show players
that it is easier to keep the ball away from the other team if you spread
out. But, before players can be successful at keepaway, they will need to
be introduced to basic passing and basic shielding/ball- control.
Obviously, no player can hope to move the ball around successfully until
he has basic ball control skills, including the ability to stop or slow
down/redirect a ball sent to him, shield the ball with his body/feet to
keep it from being stolen, get his head up long enough to find an open
target, and then have the skill to pass it with reasonable accuracy. Thus,
the very first job of the coach is to develop these essential building
blocks - as players simply cannot hope to be successful without them.
Check out the
Practice Plans section for practices which will help develop these
skills.
So, what are you
going to do while you are developing these basic skills - especially when
your first game is next weekend? The first thing which you probably will
be tempted to do is to assign fixed positions on the field in order to
increase your scoring chances and minimize the risks of counter-attacks
(and then to prod/cajole/fuss until the players stay in those positions).
You need to avoid this temptation - at least until you understand the
risks inherent in fixed positioning. Before addressing how to handle this
issue, it is critical that you know the risks involved.
Even though some
very good coaches do use positions as a temporary tool to help players to
make decisions until they learn fundamental offensive and defensive skills
and learn the principles of defensive/offensive support, they are very
careful in how they use these tools. As a result, they set positional
"rules" to coincide/complement fundamental offensive/defensive support
principles, and regularly rotate players through all parts of the field so
that they gain experience in applying these principles. Why? Because
soccer is a fluid game - and the ultimate goal of any good coach is to
develop players with enough knowledge, skill and flexibility to play "positionless"
soccer.
Of course, as the
age and skill of players increases, it will become clear that some players
are better ball-winners than others, while others are better scorers. As a
result, by high school age, it is likely that a player will "specialize"
in one or two particular areas of the field which best suit his talents.
At this stage, coaches will pay greater attention to adopting a formation
and style of play which capitalizes on the special skills/talents
available, while masking any weaknesses. Even at this age, however,
coaches must be mindful of their obligation to work on correcting those
weaknesses, instead of merely trying to cover them up.
1.
Understanding The Principles of Support and Positioning
The basic job duties
of a defender are: "No Get; No Turn; No Pass; No Shoot". This means that
the first job of a defender is to keep his mark from ever getting the
ball; then to keep his mark from turning if he gets the ball; then to keep
his mark from passing the ball off to a more dangerous attacker; and,
lastly, to prevent any shot on goal.
There are 3 basic
positions in defence, which are best described by the acronym "PCB"
(Pressure-Cover-Balance). The person closest to the ball is called the
First Defender, and his job is to provide pressure on the ball.
The second-closest
person who is goal-side of the ball (meaning closer to his team's goal
than the opponent) is called the Second Defender. His job is to provide
cover (as his job is to immediately become the pressure person if the
attacker gets by the First Defender). In addition, the Second Defender
frequently will have the additional job of guarding (called "marking")
another off-ball attacker to whom the ball might be passed for a shot.
Typically, the Second Defender will chose to mark ball- side of his mark
if possible (but will mark goal-side if he cannot provide proper support
for the First attacker or if he knows that his mark is much faster than he
is, so that he needs a lead to keep from being beaten).
The defender who is
in the deepest position (closest to goal) if a line were to be drawn from
the attacker to the goal is called the Third Defender, and his job is to
provide balance to the defence. In essence, he is providing additional
cover for the two primary defenders, and also watching out for additional
incoming attackers making runs towards the center or far post areas of the
goal.
Regardless of which
educational approach is taken, all players should be taught these basic
principles, and how to apply them in a game setting. If
formations/positions are taught, it is very important that players
understand their supporting duties to those players who are immediately
around them (e.g., that someone who is a midfielder understands that they
will be the pressuring defender if closest to the ball, and that they must
loop around to provide cover for the defender behind them - and pick up
his mark - if beaten by the attacker). Sometimes, young players mistakenly
believe that, unless they have the job title of "defender", they do not
have defensive duties. Thus, it is very important that they clearly
understand that these concepts apply to everyone, including those who are
"forwards".
In the attack, there
are 3 basic positions. The person with the ball is called the First
Attacker. His job is to retain possession while getting the ball as close
to goal as possible through dribbling, passing or shooting.
The player(s) within
an easy ground pass of the First Attacker are called Second Attackers. Up
until the time when the ball is advanced to within scoring range of the
goal, the primary role of the Second Attacker(s) is to prevent loss of
possession, while still allowing the ball to be advanced forward if at all
possible. Prior to getting into scoring range, a single Second Attacker
typically will position himself so as to allow short relay passes between
himself and the First Attacker (in order to move the ball around the
defenders). Of course, the ultimate goal of the attackers is to get the
ball past all of the defenders and into unobstructed space within scoring
range of the goal. Thus, as the ball moves within scoring range, the role
of the single Second Attacker switches from a "safety-first" orientation
of keeping possession (which may even mean moving the ball away from goal
in order to keep it) to the more active role of setting up a shot on goal
by himself or the First Attacker. At this point, the Second Attacker's
objective is to move into a position which will allow the First Attacker
to pass the ball into "scoring space" behind or to the side of the
defenders (i.e., space from which an immediate shot can be taken). The
positioning of the single Second Attacker will depend on the number of
defenders to be beaten. Normally, however, a single Second Attacker will
position himself on the far side of the defenders and set up within
scoring range of the far post area, which allows him to distract and/or
pull one defender away from the central goal area (or, if unobserved, to
sneak in the "back door" while everyone is watching the attacker with the
ball.
Where there are two
Second Attackers (close supporters) available, they will position
themselves to form a moving triangle with their on-ball teammate, by
moving into space between or to the side of the defenders so that the ball
always has a clear path to their feet. As the ball is moved into scoring
range, one of these players often will abandon his close support role and
will become a Third Attacker (although this job also may be taken up by
any other off-ball teammate who can fulfill the duties).
The Third Attacker's
job is to unbalance the defence by making deep runs, usually to the far
side of the goal. By doing this, the Third Attacker pulls defenders away
from the goal mouth, distracts the keeper and defenders in front of the
goal, and opens up space in front of the goal which can be exploited by
incoming teammates.
All players need to
be taught these basic principles of attacking support. In particular, they
need to learn the concepts of setting support triangles (basic keepaway)
and how to move to create basic 2-man and 3-man attacking support, because
these tools are essential weapons used by all soccer players to maintain
possession in tight spaces and create scoring chances.
2.
Incorporating These Principles Into Your Training
With just a little
direction, your players will be able to understand that, if their team
sends everyone to the opposing goal, their own goal will be wide-open and
vulnerable to a counterattack. But, of course, if everyone stays back to
guard their goal, they won't ever score (and, besides, this would be
boring).
Ask them for their
solutions for the defensive problem. One of the first suggestions which
you probably will get is to leave somebody by the goal. However, when you
ask for volunteers, you are likely to find that everyone will want to be
in the attacking group.
Well, if nobody
wants to stay to guard the goal, then what other solutions are available?
Well, one defensive
solution is to have everyone pick one of the players on the other team to
guard when the other team has the ball. Instantly, you have introduced the
concept of marking - and following your mark. But, what happens if
somebody loses his mark (either because he gets distracted or is slower
than his mark)? Well, then you need to have the nearest available player
jump in and cover for him, right? This is the second basic element of
defensive support - and needs to be learned (and relearned) constantly.
However, man-marking may be unsuited for players below u10s, as they tend
to be very distractable. In addition, because of smaller player
size/strength, most opposing players tend not to be scoring threats until
fairly close to goal - so it may be a waste of defensive manpower to mark
players outside of scoring range.
Another defensive
solution is available which may be easier for younger players to execute.
In this solution, you can send 1 player to slow down the person with the
ball (and another one to back him up) in order to give time for everyone
else on the team to get back and make a swarm in front of the goal area.
This is called "low-pressure defence," and is an approach which can work
well with junior teams IF the pressuring players know how to do their jobs
and IF the retreating players remain alert to the need to become the
pressuring players themselves if the ball is played to an attacker who is
close to them. Once attacking players are within scoring range, of course,
they must be marked - particularly when opposing players have developed
the leg strength to make lofted shots on goal.
What happens if the
other team has some really fast players? Well, if you also have some
really fast players who are good defensively, one easy solution is to
man-mark these particular threats (even if you are using a low-pressure
system overall). Bear in mind, however, even a slow defender can be quite
effective in stopping a speedy attacker once he learns basic defensive
footwork and positioning. Lots of players who have had exposure to other
sports such as basketball already will have been exposed to these
concepts. Essentially, the job of the initial pressuring defender is to
slow the attacker down by getting in his way, steadily dropping back as
slowly as possible - and not making any attempt to win the ball until
cover has arrived. This is a job which anyone can do with practice, so do
not allow your slower players to avoid learning these vital skills because
of their lack of speed.
Once you have
decided on how you will defend your own goal, then you are ready to decide
the best way to attack the goal of the opposing team. At least initially,
your best bet probably will be to permit most of the players to swarm
(i.e., to play like midfielders), and choose one or two to stay outside
and a bit ahead of the swarm ("Lead Bee" - or forward) and one or two to
follow behind the swarm ("Ball Eater" or defender). Because the regular
Bees tend to do the most running, you need to give them the right to
switch out with the front/rear players if they get tired. Additionally,
you need to give the front/back players the right to require a switch if
they notice that somebody is getting tired. By adopting these rules, you
introduce the idea of automatic observation and support for teammates -
which is always a good idea. Of course, you need to watch that you don't
have one player who is always trying to be the back or front player (and,
if needed, you may need to make a rule that everyone else must get a turn
before he can go back - or place some other limits which require that the
bulk of playing time be spent in midfield).
Initially, until you
develop good passers, most of your goals are likely to come from
individual efforts or a simple short lateral pass to a teammate. So, when
a Ball Eater gets the ball, it is usually best to simply allow him to try
to dribble it upfield (although you can ask him to try to pass the ball to
the Lead Bee if he thinks that this will work). Of course, once a Ball
Eater has gone ahead of the swarm, you need to have someone else become a
Ball Eater until he can get back. Often, the best approach is to find a
reliable observant player to act as Captain, and have this player keep a
lookout for when someone else needs to take this job (either by doing it
himself or asking someone else to do this).
As soon as possible,
start to introduce your players to keepaway games. Once they can achieve
5-6 passes in 4v1 or 5v1 keepaway, start playing 3v3 games where everyone
on the team must touch the ball before they can score. If one player
starts dominating ball possession, add a restriction of no more than 5
touches before the ball is passed.
Once your players
competently can play these games (meaning that they can
pass/receive/shield), they are ready for training on 2-man attacking
patterns. In the meantime, of course, they should be spending considerable
time perfecting their individual dribbling skills, and learning how to
take-on and beat defenders with basic cuts/feints.
3.
How To Make "Fixed" Positions Work
The ideal format in
which to teach fundamental principles of offensive/defensive support is
3v3 or 4v4 soccer, and to use the basic principles of offensive and
defensive positioning to introduce players to the concept of "positions".
However, many coaches will find that their new team is playing 7v7, 8v8 or
9v9 soccer - even though their players lack the fundamental background and
skills to be able to handle the complex decisions presented by such a
large group.
Furthermore, many
coaches will discover that their opponents rely on 2-3 big/fast players to
dominate the game; relegate 2-3 slow/small players to the job of guarding
the goal; and tell everyone else to just feed the ball to Johnny or Timmy
if it comes to them. And, worse yet, these teams win lots of games - so it
is likely that some parents will mount a campaign to take this same
approach (especially if they see their own child as a potential
superstar)!
As a result, one of
your first tasks as a coach may be to explain to your parents that such
coaches are merely using these players to feed their own egos - and are
not doing any favours to any of their players. Over time, most of the
non-superstars will quit soccer because of lack of fun (and those who want
to stay in soccer will not have developed the skills which they needed to
be successful, since they only got to touch the ball maybe 3-4 times in
the entire game). Even the superstars are likely to face problems in the
long haul, both from an emotional standpoint (when they finally face real
competition from other stars) and from a skills standpoint (since they
usually do not know how to pass or defend, and only know how to
dribble/shoot).
But, unless you have
solid credentials as a coach, many parents and players may start
questioning your abilities if your team starts losing its games by big
margins. And, your job of player development may be complicated by the
fact that your team is blessed with at least 1-2 players who have little
athletic talent/interest, or who have physical/mental impairments which
make learning more challenging (so it is unlikely that these kids will
become soccer players even if you spent every waking hour on the task).
Sometimes, the kids on the team may have lots of overall athletic talent,
but may be smaller/younger than average and cannot expect to win footraces
or pushing contests with kids who are one foot taller and 50 pounds
heavier, so you may have to face the reality that short-term wins are very
unlikely, no matter what you do.
When you are facing
these types of predicaments, it may become necessary to use some initial
positioning assignments just to buy the time needed to work on the basic
skills of the core group of players (bearing in mind that it may take 2 or
more seasons to accomplish this). Here are some suggestions.
For the first few
games at least, consider putting your best players on defence. While you
probably will not score, at least you will avoid getting quite as badly
clobbered. As quickly as you can, try to develop a few promising players
to work in as wing defenders (which will allow you to rotate your more
seasoned players into the central midfield or even into a forward role).
It is generally considered that the hardest job on the field is sweeper
(or central defender, if no sweeper); the second hardest is centre
midfield and central defender (with a sweeper behind him), followed by
centre forward, left defender, left mid, right forward, right defender,
left forward, and right midfielder. Typically, for weaker or less-talented
players, it is conventional wisdom to put them in one of the easier
positions and sandwich them between two solid players (so that there is
good cover if they run into problems).
Having started out
with assigning players to particular positions in a formation, it may be
difficult to try to abandon the positional approach later. All is not
lost, however.
Why? Because you
will set positional rules which allow maximum flexibility to participate
in the play. For example, those players who are assigned to act as wing
defenders will be given positional "rules" to cover the opposing attackers
- but they will not have their feet nailed to the midline. Instead, they
will be permitted to follow the opposing attackers anywhere (so, if their
mark drops back to his own PA to try to get the ball, your defender will
be on his heels trying to steal it back and put it in the net). Similarly,
the sweeper will act like a trailing Ball Eater (and play around 10-15
yards off of his wing Ds - so he also can become a goal-scorer). Your
centre mid will be assigned to act as the fill-in for the sweeper, and
assigned to drop back to cover if the sweeper goes to goal. Other players
will also be given support duties for the players beside, in front of, and
behind them.
Additionally, you
will create a plan to train your players so that, over the course of 1-2
seasons, most will be able to play in any position on the field. Finally,
you will spend considerable time teaching the fundamental principles of
support and defence (as well as the skills at their foundation). As a
result, as your players gain the knowledge and skill to apply these
principles, their "positions" ultimately will serve more as guidelines for
their major area of responsibility while they are in this particular
relative space.
What initial
formation should you choose? The basic decisions involved in choosing
formations are covered in the Advanced section, along with a discussion of
various common types of formations. However, regardless of the formation
which is chosen, you must remember that your ultimate goal is to develop
every player to the point where he can do any job on the field with
reasonable competence and that, to reach this goal, each player MUST know
the basic principles of offensive and defensive support.
Note on copyright
See also:
basic_attacking_team_tactics coaching the swarm - a basic guide to formations and positional training formations and positions for U6 - U8 soccer players selecting positions and formations shadow attack soccer formations - the 3-5-2 soccer formations - the 4-3-3 soccer formations - the 4-4-2 soccer tactics and young children teaching positions to young soccer players When should coaches start assigning specific positions to young players
download team
sheets for most 11 a side formations
|