Pass through the gate

Through the gate

Through the gate

Mark out an area approximately 15 yards by 10 yards with a goal three yards wide in the middle.

Game Rules

Each player remains behind his own line.

A shot can be played with the inside or outside of the foot through the goal.

The receiving player controls the ball behind his line and tries to pass the ball through the goal (if by lack of control the ball rebounds into the goal, it does not count).

As the players improve, increase the length of the area of decrease the size of the goal.

Limit the touches to three or, as players improve, to two.

Play the game for five minutes and have the players keep score.

Player Objectives

To control the ball and set up the pass.

To achieve pace and accuracy of passes.

Progression

Two players stand in the grids on each side of the goal. The ball is passed through the gate after both players have touched it.

Conditions

  • Both players must touch the ball and the ball must not stop. If the ball does stop or the ball is passed without both players touching it a point is awarded to the other team. Begin by allowing two touches, then one touch.
  • Left foot only
  • Right foot only
  • First pair to score ten points wins.

Pass and move (2)

Pass and move 2

Pass and move 2Drill 1: Pass and Move

Description: There are three lines of players behind three cones, arranged in a triangle.

The player in the front of each line passes the ball over to the next. As he completes his pass, he moves over to the back of the line that is opposite to the direction of his pass.

LegendExplanation: This drill incorporates many fundamental aspects of passing. First of all, all passes are made in a triangle, which is the basis of all ball movement.

Secondly, the players are forced to move right after releasing the ball. This enforces the dynamic concept “pass and move.” Task: keep the ball moving from cone to cone; after a pass from Line 1 to Line 2, the player passing must go to back of the opposite Line 3 and so on

Purpose: technique, rhythm

Complexity: simple

pass and move 2Drill 2: Combination Passing

Task: to advance with the ball while preserving width

Purpose: maintaining attacking shape, passing to space

Complexity: simple to medium

Description: Three evenly spaced players advance the ball forward through combinations of dribbling and passing. There are many variations of this soccer drill. As shown in this particular diagram, the ball is always dribbled to the middle and passed to the outside. An important fact to notice is that when running past a player dribbling with the ball (Steps 3 to 5) you must always run behind him (Step 5 occurs after 4.)

LegendExplanation: Combination plays are great for young players because they teach many fundamental principles of attacking.

Preserving width, for example, is important because it challenges and pulls out the enemy defense.
Drill 3: Keep away

Description: Two teams of players try to maintain possession of the ball in a confined area.

Task: keep possession of the ball and complete a X number of consecutive passes

Purpose: vision, onball & offball movement

Complexity: medium

Explanation: This drill is used to develop passing in a dynamic game-like atmosphere. Demand that the players get spread out in attack and compress around the ball when defending. Restrictions could be implemented for increasing the difficulty. For example, prohibit the players from making back passes (where the ball cannot be played back to the player who passed it.) Imposing a limit on the consecutive touches per player is also a good way of increasing the challenge.

Pass and move (1)

Pass and move

Pass and move

Objectives: to improve passing, movement and support play. It is also useful for improving defending.

THE PRACTICE IS PHYSICALLY DEMANDING AND SHOULD THEREFORE BE PRACTICED FOR ABOUT 2 MINUTES WITH A REST THAT IS AT LEAST THE SAME AS THE WORKING TIME.

Use a 25×50 grid for younger players. Reduce the size to make the exercise more demanding.

ORGANISATION

  • If goalkeepers are available widen the goal
  • To score all players attacking players must be in the opponents half
  • The shooter must be inside the goal scoring area
  • No corners
  • No throw ins, balls are passed in to play from the touch lines
  • Scoring is not important, pass & move is. If a player fails to move after passing then a free kick is given to the opponents

KEY COACHING POINTS

It is important to let the players play and experience, don’t stop the practice.

Offer encouragement & positive advice from outside the area.

Use the rest period to question and give feedback.

Improve scanning ability with the emphasis on good positions, open body stance and scanning before receiving.

Run at the defender, turn and screen the ball if forward passing is not on, then pass back to a supporting player.

Don’t allow players to force the passes.

Introduce runs to create space as the players develop.

Encourage defending goal side of the ball to develop the principles of defending and realistic play.

Parachute play for youth soccer coaches

parachute play

parachute play

Soccer coaching practice plans don’t usually require a parachute as well as the usual cones, balls and bibs.

However, I’ve used parachutes very successfully, both as as ‘ice-breakers’ at initial training sessions for all age groups and to encourage children to work co-operatively as a team in game type situations.

Parachute play also improves fitness as the action of lifting and lowering the ‘chute works on biceps, triceps, forearms, back – even the hamstrings and calves.

You could try using a parachute as a warm up to your main training session (they make a welcome change from stepping over coloured cones!) or even devote a whole session to parachute games.

Pop a parachute into your bag at a training session soon. Your players teamwork and fitness will benefit and you’ll have a load of fun at the same time!

Ball Roll: Have the children try to roll the balls into the hole in the middle of the parachute. (Or have children try to keep the balls from going into the hole in the center.)

Competitive Chute Ball: Mark a line across the diameter of the chute. Have equal teams hold the edge of the chute on either side. Throw a ball into the middle. The aim is to get the ball off the chute on the other team’s side of the line, and stop it coming off your own side of the line (i.e., to throw it over the other team’s heads). You mustn’t let go of the chute or touch the ball with any part of the body. Keeping score is optional.

After several minutes of wild flapping and little progress the group should realize that coordination and strategy are needed to flick the ball off the chute.

All Change: Have the children hold onto the edge of the parachute. On the count of three, have them lift it high into the air. Call out the names of two players. These players quickly change places under the canopy. Begin calling three or four names at a time. When the game is at its ending point, call out “all change” to have all the players switch.

Rollerball: Everyone holds the chute taut. Place a large ball near the edge. Try to make the ball roll around the edge of the chute. To do this, someone starts the ball rolling. As it comes towards you, you lower the edge you are holding, and as it goes past you raise your edge. When all the players do this in synchronisation, it creates a kind of wave going round the edge of the chute which pushes the ball in a smooth steady circle. It can not be done without concentration and co-operation, but it is very rewarding for a group to eventually achieve the correct motion.

Popcorn: Place a number of small balls onto the parachute. Shake to make them pop up like “popcorn”.

Merry-Go-Round: Children turn their bodies sideways and hold the chute with one hand. They then walk around in a circle, making a “Merry-Go-Round.” For variety, children can hop, skip, jump, etc. You can stop music as a cue to reverse and go the other direction.

Poison Snakes: Place three or four jump ropes onto the chute. Shake the parachute to keep the snakes from “biting” (touching) you.

Parachute Tag: Lift the parachute high into the air. Call out two children’s names. They must trade empty spots by running under the chute, before it comes down on them.

Mushroom: Standing, lift the parachute waist height. Count to three – with “one” and “two” being small practice lifts. On three, all lift the chute overhead, and crouch down pulling the parachute edges down as well. This creates what looks like a “mushroom.”

See-Saw Pull: From a sitting position, have children pull the parachute back and forth in a cooperative see-saw motion.

Shoe Shuffle: Count off. All of a selected number take off one shoe and throw it in the middle. On the count of three, raise the chute, and the designated children have to run under and find their shoe before the chute comes down.

Bouncing Balls: Have one or two children under the chute try to knock balls off the parachute from underneath.

Flying Saucer: All take one step forward upon lifting the chute in the air. Upon command, all let go, and watch as it slowly floats.

Ball in the Bucket: Break into two or more “teams.” Each team will have a different colored ball (or balls.) They will try to keep their color ball from going into the middle circle, while trying to get the other teams’ color of ball(s) into the hole.

Beach Ball (or football) Fun: Using a beach ball or a football, roll it round the edge move it with waves around the parachute.

Mushroom: From a standing position, lift the parachute from the ground to waist height, counting one (lift) and two (lift). On three (lift), have everyone raise the parachute high over their heads and then crouch down, pulling the parachute tightly behind them. A mushroom effect is created as the parachute settles.

Ouch!

Here is a fun soccer coaching game I’ve used for U6 teams and even U8’s. I use it a lot at the end of practice so that the kids go home with a smile.

We call it “Ouch” All the kids get a ball in a confined space and must dribble it around until they can pass it or shoot it at the Coach who is running around within the space attempting to avoid being hit by a ball. Often times you have to let some hit you.

I make faces etc. to provoke them to try harder.

Every time the coach is struck by the ball he yells “Ouch”, usually louder based on the strength of the hit.

The drill teaches ball control and shooting as well as making them think a little. As a bonus sometimes I fall to the ground at the end if I am struck a couple times well, and then they really tee off!

Numbers up to goal

One team, the offensive team, has two more players than the defensive team. Teams can be 6 vs. 4, 5 vs. 3, or 4 vs. 2 depending on the number of players.

The offensive team tries to score on the goal. The defenders try to pass the ball through either of the two small goals on the centre line.

Play starts at half field with the ball given to one of the offensive players or from a kick from the goalie.

COACHING POINTS

“Spread the defence out” – offensive players should be near the sidelines.

“Make smart passes” – with a two person numerical advantage, the offensive team shouldn’t lose the ball easily. Encourage team-mates to get into position to receive a pass before the player with the ball gets into trouble.

“Clear the ball wide” – when the defenders win possession of the ball.

“How can they pass to you if you are standing there?” – show players without the ball where to be to best support team-mates.

VARIATIONS

Require offensive team to complete three passes in a row before shooting.

Defenders have only one less player than offenders (e.g. 3 vs. 2, 4 vs. 3, etc.)

North Carolina triangle passing drill

Triangle passing

Triangle passing

This is a very simple drill which combines long distance passing and receiving with the use of bending runs. It is also a good conditioning drill.

Setup: Three players, one ball, four cones, grid size approximately 20 yards by 60 yards.

Using four cones set up a grid 20 yards x 60 yards. Each cone will be in the centre of a side of the grid – forming a diamond shape pattern.

Start: Two players are at one end of grid on a cone. Player 1 takes off on a bending run (j-shaped) around the cone on one side. He calls for the ball and Player 2 passes the ball at or in front of the cone. Player 1 receives the football and with one touch knocks it to Player 3 who is waiting at the far cone. Player 3 receives the ball and drops it near the cone and takes off on his bending run around the cone to his right. Player 2 takes the ball and upon the request (call for the ball) by Player 3, plays it at the cone Player 3 is running around (with a bending run). Player 3 receives the ball and with one touch knocks it to Player 2 who is waiting at the cone where the drill began. Player 2 receives the ball and drops it near the cone and takes off on his bending run around the cone to his right. The drill continues in that manner.

Alternatives: Run the drill both clockwise and counter-clockwise. Start the drill by requiring the players play the ball on the ground. Once they get the hang have them play the ball in the air. At the beginning of the drill have the players making the bending run “call” for the ball. Later, require that they communicate non-verbally.

Coaching Points:

Balls must have proper pace. The player receiving the ball must not have to slow down to receive the ball.
Pay attention that proper technique is used by the player making the pass. Hips must be “aimed” in the direction of the pass. Follow-through must be in the direction of the pass. Accuracy is more important than power – at least at the beginning.

Player must make a bending run so that he can see the passer within three to five steps after beginning his run. If he cannot see the passer he’s not bending his run enough. This is important because the passer may be under pressure from the defence and may have to release the pass earlier than the receiving player is expecting it. A good bending run allows the receiver to see the passer as much as possible during his run and the passer to hit the pass to the players feet without hitting his heels.

No go zone

A soccer coaching drill is designed to keep players spread out across the soccer field.

Encourages good communication and team work.

The Game

  • Play a regular soccer game with two teams, goals and keepers.
  • Mark the middle of the field with the No-Go zone.
  • No player may enter this zone, although the ball is allowed to pass through it.
  • If a player enters the zone, assess a 30 second to one minute penalty, giving the opponent a one-player advantage.

Coaching Points

Vary the size of the No-Go zone